
Katabra
A downloadable game for Windows
About the Game
Tiki and Tuki are two cat brothers enjoying a day out at the KATABRA Magical Fair. When they clear the first stall, the worker rewards them with a magical pufferfish that shoots balloons when you press it! However, a clown named Penny—who runs the fair and controls the other animals—steals their prize and flees to the final big top tent in the forest.
To get it back, you must guide Tiki and Tuki through every single stall at the fair, beat all the mini-games, and confront the clown in his own territory.
Main Features
- Diverse Mini-game Collection: Every stall features a completely different mechanic and challenge. No two games are the same.
- Dynamic Control Scheme: You will need to switch between the mouse, arrow keys, and WASD keys depending on the stall's theme.
- Narrative Progression: Meet the animals working at the fair and discover their dialogues.
- Intuitive World Design: A colorful fair designed to guide the player naturally from the entrance to the final battle.
Technical Details & My Role
This project was developed as a school assignment, where I focused primarily on core game design and its narrative pillars:
- Game Design & Documentation: Authored the Game Design Document (GDD) during pre-production, defining the game loop, scope of mechanics, and progression.
- Level Design: Planned and implemented the entire layout of the fair map.
- Scriptwriting & Dialogues: Created the storyline, defined character personalities, and wrote all in-game dialogues.
- Environment Art (Tilemap): Designed and drew the ground tilemaps to visually structure the game world.
Development Info
- Engine: Unity
- Language: C#
- Project Type: School Project / Prototype
- Development Time: 4 months
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | Windows |
| Author | jonidemony |
| Genre | Role Playing |
| Tags | 2D, Cats, party-game, Unity |
| AI Disclosure | AI Assisted, Code |
Download
Download
Katabra.zip 258 MB





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