A downloadable game for Windows

About the Game

The game pits the player against an intelligent NPC that adapts its strategy based on its health status, creating a combat cycle.

Main Features

  • Tactical Combat System: Turn-based battles with three core actions: Basic Attack, Heavy Attack, and Heal.
  • Adaptive AI: The opponent does not follow a fixed pattern. It analyzes its own health to decide whether to prioritize attacking or survival.
  • Original Art: All assets, including characters, backgrounds, and UI elements, have been designed entirely in Pixel Art and Illustrator.

Technical Details

  • Animation Event System: The game uses an event system linked directly to animation frames. The damage or healing logic is only executed when the exact frame of the animation reaches the point of impact.
  • Asset Pipeline: End-to-end development, including frame-by-frame animation, background composition, and user interface (UI) design.
  • Sound Design: Selection, editing, and implementation of sound effects for every combat action.

Development Info

  • Engine: Unity
  • Language: C#
  • Development Time: 5 days
  • Purpose: School project
Updated 4 hours ago
Published 1 day ago
StatusReleased
PlatformsWindows
Authorjonidemony
GenreStrategy
Tags2D, Pixel Art, Singleplayer, Turn-based, Turn-Based Combat
AI DisclosureAI Assisted, Sounds

Download

Download
JOCPERTORNS_JOAN_BONANY.zip 54 MB

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